use std::f32::consts::PI;
#[derive(Clone)]
pub struct SineWave {
pub frequency: f32,
pub sample_rate: usize,
pub position: usize,
}
impl SineWave {
pub fn new(frequency: f32, sample_rate: usize) -> Self {
Self {
frequency,
sample_rate,
position: 0,
}
}
pub fn set_frequency(&mut self, frequency: f32) {
let ratio = self.frequency / frequency;
self.frequency = frequency;
self.position = (self.position as f32 * ratio) as usize;
}
pub fn reset(&mut self) {
self.position = 0;
}
}
impl Iterator for SineWave {
type Item = f32;
fn next(&mut self) -> Option<f32> {
self.position += 1;
let result = (2.0 * PI * self.frequency * self.position as f32 / (self.sample_rate as f32)).sin();
Some(result)
}
}
#[derive(Clone)]
pub struct SquareWave {
pub frequency: f32,
pub sample_rate: usize,
pub position: usize,
}
impl SquareWave {
pub fn new(frequency: f32, sample_rate: usize) -> Self {
Self {
frequency,
sample_rate,
position: 0,
}
}
pub fn set_frequency(&mut self, frequency: f32) {
let ratio = self.frequency / frequency;
self.frequency = frequency;
self.position = (self.position as f32 * ratio) as usize;
}
pub fn reset(&mut self) {
self.position = 0;
}
}
impl Iterator for SquareWave {
type Item = f32;
fn next(&mut self) -> Option<f32> {
self.position += 1;
let samples_per_hz = self.sample_rate as f32 / self.frequency;
let result = if (self.position as f32 % samples_per_hz) < (samples_per_hz / 2.0) {
1.0
} else {
-1.0
};
Some(result)
}
}
#[derive(Copy, Clone)]
pub enum SkewedSquareWaveStage {
Rising,
Positive,
Falling,
Negative,
}
#[derive(Clone)]
pub struct SkewedSquareWave {
pub stage: SkewedSquareWaveStage,
pub frequency: f32,
pub skew: f32,
pub sample_rate: usize,
pub position: usize,
pub sample: f32,
}
impl SkewedSquareWave {
pub fn new(frequency: f32, sample_rate: usize) -> Self {
Self {
stage: SkewedSquareWaveStage::Rising,
frequency,
skew: 0.1,
sample_rate,
position: 0,
sample: 0.0,
}
}
pub fn set_frequency(&mut self, frequency: f32) {
let ratio = self.frequency / frequency;
self.frequency = frequency;
self.position = (self.position as f32 * ratio) as usize;
}
pub fn reset(&mut self) {
self.stage = SkewedSquareWaveStage::Rising;
self.position = 0;
}
}
impl Iterator for SkewedSquareWave {
type Item = f32;
fn next(&mut self) -> Option<f32> {
let samples_per_hz = self.sample_rate as f32 / self.frequency;
self.position += 1;
match self.stage {
SkewedSquareWaveStage::Rising => {
self.sample += self.skew;
if self.sample >= 1.0 {
self.sample = 1.0;
self.stage = SkewedSquareWaveStage::Positive;
}
},
SkewedSquareWaveStage::Positive => {
if (self.position as f32 % samples_per_hz) >= (samples_per_hz / 2.0) {
self.stage = SkewedSquareWaveStage::Falling;
}
},
SkewedSquareWaveStage::Falling => {
self.sample -= self.skew;
if self.sample <= -1.0 {
self.sample = -1.0;
self.stage = SkewedSquareWaveStage::Negative;
}
},
SkewedSquareWaveStage::Negative => {
if (self.position as f32 % samples_per_hz) < (samples_per_hz / 2.0) {
self.stage = SkewedSquareWaveStage::Rising;
}
},
}
Some(self.sample)
}
}
#[inline]
pub fn db_to_gain(db: f32) -> f32 {
(10.0_f32).powf(db / 20.0)
}